The Tower OS

Story
(This OS was done when I was an amateur DM, so not many details will be available, as I never really wrote many down to begin with.) Our players found themselves inside of a circular prison room with no idea how they got there. They traveled up the tower, fighting through trial after trial in order to reach the top, confront Labyrinthian, and escape.

Players
Dungeon Master: Tate
 * Phineas Flemel
 * William Zulian
 * Douchebad Dogood (I'm not even going to bother creating the page.)

Important NPCs

 * 1) Irquis the Bard - Father of Anduin the Sly. He and his two other friends were imprisoned and forced to put the tower's victims through Labyrinthian's trials. He helped the party get through one of the hardest trials in the tower. He told them to tell his son he was sorry for what he did. He hides a sad past involving said sun.
 * 2) Labyrinthian - The minor God of Puzzles and Mystery. He created the tower to lure adventurers inside. He has been planning to kill off these adventurers and harvest their youth to heal his frail body back to a functioning condition. He is a rather evil god, but he seemed to be rather merciful when the three adventurers made it through all of his lethal trials. In the end, he let them free and rewarded them with powerful magical items.

Notable Places

 * 1) The Tower

Notable Items

 * Grenade of Spikes
 * Wand of the Half-Year Wish
 * Sheet of Infernal Disguising